I just wanted to apologise to everyone for the lack of movement in Awn/Affinity. This isn't down to having too many projects or anything like that, but I/my family have truly had a very tough few months, which I believe is behind us now.
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To that end, since yesterday, I have slowly begun getting back into things, I've merged some patches that were lying around, and I am currently fixing the DBus backend, with the hope that I can hack the mail-notification app so we can have proper Evolution<->Awn intergration.
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I am also working hard to complete the folowing in Awn:
+ Task notifications (ie a little bubble over the task icon).
+ Ability to change the task icons.
+ Fixing *all* warnings and maybe compiling with -Werror
+ Plugins - yes, I'm not waiting for the next release, I want this feature, so its happening ASAP.
+ Task notifications (ie a little bubble over the task icon).
+ Ability to change the task icons.
+ Fixing *all* warnings and maybe compiling with -Werror
+ Plugins - yes, I'm not waiting for the next release, I want this feature, so its happening ASAP.
![Click to quote this passage; Click again to jump to bottom [Q]](engine/grafts/newdefault/images/qq.png)
There are obviously other things which I am fixing/adding along the way, and I hope to build up the usual momentum over the next week or so.
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I know that Affinity has its fair share of problems (not all its fault), and I am working on fixing those. Currently I am writing a library which provides a sane interface to both Tracker & Beagle, this may take longer than I wish, but it is *very* important for Affinity's future.
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The crux of this being you will see more Awn movement than Affinity movement, but I assure you that I am working hard on it, and as soon as its ready, it'll be released.
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I hope to continue work on this soon, but it will have to wait until I have caught up with Awn work. However, all is not lost, my Clutter skills have x10 while working at OH, and I have written some crazy stuff, which I will hopefully be able to show you soon, and which has code that can be used in Arena.
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I have just bought a domain on which I hope to public SVN my Nautilus & Gtk stuff, so you guys can test it. I'll blog it once it's ready.
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*Edited at 11:17am, 05/20/07














